Deb (b)Log 4/27/17 MegaBus
April 27th, 2017
Taking the bus to LA, so I had some time to dabble in almost all of my projects, and realized that ALL of my old code is absolutely disgusting!
SOLVED - I was able to implement the game using Unity Remote
I just had to change the size of the box collider before the touch happens so the user can grab it with their finger
I did this using:
box.size = new Vector2(xSize, ySize);
box.size = new Vector2(xSizeAfterTouch, ySizeAfterTouch);
I am still working on lerping/ smoothStepping the camera before and after clicking. I was able to get it to work once before. It probably has to do with the code inside the IEnumterator Zoom() function